Stats
Health: 220
Damage Taken: 15 to 25, in multiples of 5
Self-Destruct Damage: 45
Self-Destruct Blast Radius: 3.5
Self-Destruct Time: 18s or until destroyed
Note: Your own shots go through the shield without damaging it, but projectiles are stopped by it.
Weapon Render
History
1.14
- Introduced the Hexastopper through Nano's SHIELDS TO A GUNFIGHT! active skill.
1.15
- Increased health (180 -> 220)
- Increased self-destruction damage (33 -> 45)
- Increased self-destruction time (14s -> 18s)