History
1.10
- Introduced the Machete
1.11
- Lightly reduced the weapon's range
- Enabled the ability to attack multiple enemies in one swing
- Fixed the position of the damage numbers caused by this weapon
1.12
- Reverted 1.11's change where the Machete could attack multiple enemies, due to bugs.
- To compensate for this, base damage was increased by 4 (35 -> 39)
1.13
- Rewrote Melee attacks, making them more consistent.
- Added Melee damage randomization.
- Added a 10% chance to do a Crit attack, dealing 1.35x damage, indicated by a yellow damage number.
1.15
- Increased damage (38-40 -> 46-49)
- Decreased fire rate (2.85/s -> 2.45/s). DPS is still higher than before.
- New attack animation.
- Improved the Machete's model.