1.10

Brief Description

Released on May 30, 2022 (1.10 Alpha 1), September 16th, 2022 (1.10 Alpha 2), November 2nd, 2022(1.10 Full Release) Two new chambers were added, and one was revamped, The Hub and the Main Chamber got an update to their layout, The radio got a bunch of new songs and the Café got a jukebox, Many bugs were fixed and a lot of improvements were added, Photo Mode and Video Settings were added, Might be one of, if not THE biggest update to date.

Patch Notes

-Added TWO new Chambers (and revamped one). -BASKETBALL TRAINING ROOM     °A snippet for a future chamber with a few NPCs and a Basketball minigame! -HOOT ETERNAL: TIME TRIAL I     °A new game mode based off DOOM, Quake, and an old inside joke.     °Controls:         -Left Click to Shoot         -Numbers 1-6 to Select Weapon         -F3 to Show Stats         -And of course, the default controls (AWSD, Space, Ctrl, Shift) -REVAMPED the Candy Collector Hub. -Edited some animations to make them look smoother. -Added Discord Rich Presence. -Reverted the music change of the Candy Collector Levels °They use the old song now, new song didnt fit that well. -Repurposed the new Candy Collector song for use in the Anomaly Chambers     °It sounds scary as balls so why not. -Improved the Anomaly/Secret chambers     °Moved the Teleporter to a more accessible location (behind you in the Hub)     °Added a Smirnov AI that walks around and has unique dialogue     °-Completely remade the second anomaly (Smirnov's Fake Saturday) -An incredible amount of Bugfixes -Improved the Main Chamber     °Made unique models for a few of the rooms     °Moved the rooms closer to each other     °Reduced the amount of "Empty Space" it had     °Added a room with giant chess pieces.     °Added a Minicafe. -Miscellaneous other improvements -Fixed a few typos and oversights -You now automatically respawn upon falling to the void in most chambers, without restarting! -Added a Photo Mode (Disabled in the Mazes and the Block Puzzle)     -AWSD to Move     -Q/F to go Down/Up     -Shift to Speed up     -Left Click to Take Photo (Gets saved inside the game's Data folder)     -Right Click to Stop Time (The player is ALWAYS stopped, whether this is on or not)     -Tab to Toggle photo mode -New Controls     °Scroll Wheel DOWN - Rotate Prop Horizontally.     °Scroll Wheel UP - Rotate Prop Vertically.     °H to Hide/Unhide the HUD     °The Prop Pull/Push keybind (Q/F) is now a HOLD, no need to spam now.     °To quit the game you now have to HOLD Esc for 2 seconds (It used to be instantaneous)     °Added Video Settings you can open in-game by pressing P. These settings are also present in the Main Menu     °Swapped the Mouse Sensitivity Reset keybind to U     °Press M while in-game to go back to the Main Menu -Improved the Vinyl and VHS Player in the Main Chamber     °Vinyl: The music note particles now ONLY appear when there's a vinyl playing.     °Vinyl: The Vinyls now spin when they're playing.     °Vinyl: Added two new songs (The Cafe's song and a New one)     °VHS: Added sound effects upon inserting/taking out a VHS tape -Improved the Block Puzzle     °Added 1 level     °Slightly nerfed a few levels     °Added checkpoints (Finally) -Improvements to the Radio     °Added 7 new songs for a total of 11 radio songs (9 unique songs + 2 songs from other chambers)     °Edited and Extended an already existing radio song     °Added music particles to the radio -Improved the model of the Lalo NPC -Redesigned the Devilnov NPC     °He now looks more like the canon design. -Improvements to the Halloween chambers     °Updated the Dialogue Sprite of the Skeleton NPCs     °Noticeably improved the performance of The Graveyard     °Reworked the "Win" screen upon winning a Candy Collector level     °Reworked the Pebble system of the Maze levels.     °Added an extra Teleporter to the second area of the Maze to go back to the previous area (WARNING: This will put you at the START of the first area) -Added different categories to the Hub to better organize the Chambers. -Decorated the Hub with halloween stuff. -Modified the Chamber Teleporters.     °Made the Level Previewers smaller     °Centered the Text -(Mostly) Fixed the bug that made you unable to pick up props too close to you -Added the playermodel back to the game, using the new design of it (Robonov) -Added mirrors (1 in the Hub, 2 in The Café's bathrooms) -The UI now scales with the Screen Size -Added "Completion Badges" in the main menu upon completing a Minigame chamber     °For now only the Candy Collector levels have a badge, more badges will be added in the future. -Added a Jukebox in the Cafe with unique songs! -Added Loading Screen tips. -Added in-game credits and patch notes.


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