-Added TWO new Chambers (and revamped one).
-
BASKETBALL TRAINING ROOM
°A snippet for a future chamber with a few NPCs and a Basketball minigame!
-
HOOT ETERNAL: TIME TRIAL I
°A new game mode based off DOOM, Quake, and an old inside joke.
°Controls:
-Left Click to Shoot
-Numbers 1-6 to Select Weapon
-F3 to Show Stats
-And of course, the default controls (AWSD, Space, Ctrl, Shift)
-REVAMPED the
Candy Collector Hub.
-Edited some animations to make them look smoother.
-Added Discord Rich Presence.
-Reverted the music change of the
Candy Collector Levels
°They use the old song now, new song didnt fit that well.
-Repurposed the new Candy Collector song for use in the
Anomaly Chambers
°It sounds scary as balls so why not.
-Improved the Anomaly/Secret chambers
°Moved the Teleporter to a more accessible location (behind you in the Hub)
°Added a Smirnov AI that walks around and has unique dialogue
°-Completely remade the second anomaly (
Smirnov's Fake Saturday)
-An incredible amount of Bugfixes
-Improved the
Main Chamber
°Made unique models for a few of the rooms
°Moved the rooms closer to each other
°Reduced the amount of "Empty Space" it had
°Added a room with giant chess pieces.
°Added a Minicafe.
-Miscellaneous other improvements
-Fixed a few typos and oversights
-You now automatically respawn upon falling to the void in most chambers, without restarting!
-Added a Photo Mode (Disabled in the Mazes and the Block Puzzle)
-AWSD to Move
-Q/F to go Down/Up
-Shift to Speed up
-Left Click to Take Photo (Gets saved inside the game's Data folder)
-Right Click to Stop Time (The player is ALWAYS stopped, whether this is on or not)
-Tab to Toggle photo mode
-New Controls
°Scroll Wheel DOWN - Rotate Prop Horizontally.
°Scroll Wheel UP - Rotate Prop Vertically.
°H to Hide/Unhide the HUD
°The Prop Pull/Push keybind (Q/F) is now a HOLD, no need to spam now.
°To quit the game you now have to
HOLD Esc for 2 seconds (It used to be instantaneous)
°Added Video Settings you can open in-game by pressing P. These settings are also present in the Main Menu
°Swapped the Mouse Sensitivity Reset keybind to U
°Press M while in-game to go back to the Main Menu
-Improved the Vinyl and VHS Player in the Main Chamber
°Vinyl: The music note particles now ONLY appear when there's a vinyl playing.
°Vinyl: The Vinyls now spin when they're playing.
°Vinyl: Added two new songs (The Cafe's song and a New one)
°VHS: Added sound effects upon inserting/taking out a VHS tape
-Improved the
Block Puzzle
°Added 1 level
°Slightly nerfed a few levels
°Added checkpoints (Finally)
-Improvements to the Radio
°Added 7 new songs for a total of 11 radio songs (9 unique songs + 2 songs from other chambers)
°Edited and Extended an already existing radio song
°Added music particles to the radio
-Improved the model of the
Lalo NPC
-Redesigned the
Devilnov NPC
°He now looks more like the canon design.
-Improvements to the Halloween chambers
°Updated the Dialogue Sprite of the
Skeleton NPCs
°Noticeably improved the performance of
The Graveyard
°Reworked the "Win" screen upon winning a Candy Collector level
°Reworked the Pebble system of the Maze levels.
°Added an extra Teleporter to the second area of the Maze to go back to the previous area (WARNING: This will put you at the START of the first area)
-Added different categories to the Hub to better organize the Chambers.
-Decorated the Hub with halloween stuff.
-Modified the Chamber Teleporters.
°Made the Level Previewers smaller
°Centered the Text
-(Mostly) Fixed the bug that made you unable to pick up props too close to you
-Added the playermodel back to the game, using the new design of it
(Robonov)
-Added mirrors (1 in the Hub, 2 in The Café's bathrooms)
-The UI now scales with the Screen Size
-Added "Completion Badges" in the main menu upon completing a Minigame chamber
°For now only the Candy Collector levels have a badge, more badges will be added in the future.
-Added a Jukebox in the Cafe with unique songs!
-Added Loading Screen tips.
-Added in-game credits and patch notes.