Released on February 26th, 2023
New HOOT ETERNAL level, the Shooting Range.
Robonov Customization, whether it's a hat, colors, or his face.
New design for the Dialogue textbox when talking to an NPC.
Miscellaneous changes/additions to HOOT ETERNAL.
- TWO new Chambers:
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HOOT ETERNAL: SHOOTING RANGE
- This is a small chamber to test out the weapons of Time Trial I, without 60 enemies following you.
- This chamber includes: The 6 weapons available in Time Trial I, test dummies, a target range, a lounge area, (near) infinite ammo, and secrets!
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Robonov Customization
- In this Chamber you can customize your Robonov (playable character) however you want!
- You can customize: Antenna Color, Button Color, Spring Color, Face Expression, and a Hat Accessory!
- As a reminder, press TAB to enter photo mode, and see your Robonov.
- Added a Spanish translation!
- NOTE: If you're in a chamber, you need to Restart [R] it to update the language.
- Added a sound upon completing the Maze areas and the Block Puzzle.
- Added descriptions to the Badges in the main menu upon hovering on them.
- Reverted the Halloween decorations.
- New design for the Dialogue Box that pops up when talking to an NPC.
- Added even MORE loading screen tips.
- Fixed a slight game freeze when talking to the
Antiago NPC.
- Exaggerated the animation of the Antiago NPC a bit more.
- HOOT ETERNAL Changes/Additions:
- Fixed enemies starting to "drift" when they get stunned
- Lightly reduced the range of the Machete. It still attacks in a wide angle, just lightly less far away.
- The Machete can now attack multiple enemies in one swing.
- Renamed the "Sniper Rifle" to "Lever Action Sniper"
- Corrected the position of damage numbers caused by melee attacks.
- Moved the ammo pop up upwards to avoid blocking the player's vision.
- Added a Win screen upon getting all kills in a Time Trial. This also stops the timer, so you can roam around freely.
- Increased the damage of Dynamites by 12 (80 -> 92)
- Decreased the fuse time of Dynamites by 0.5s (2.5s -> 2.0s)