1.14

Brief Description

Released on December 17, 2023 (1.14 Beta), June 20th, 2024 (1.14 Full) Added a currency system (Chambium) and a place to buy cosmetics in. Added a lot of cosmetics, including a new type, Torsos. Added custom cosmetic Presets and pre-made Combos. Added a new HOOT ETERNAL class, The Apprentice.

Patch Notes

MAJOR CORE-OF-GAME & COSMETIC UPDATE:

- Added an in-game fictional money system. - You get Chambium by simply playing the game, whether you want to collect candies, beat HOOT ETERNAL levels, complete the Block Puzzle, or more! - You can buy cosmetics at Lalo's Truck, located in the Main Chamber. - The "Shop" chamber has been delayed to a future update. In the meantime, buy stuff at Lalo's truck.     - NOTE: Some older cosmetics have been moved to the Shop. - Along with the money system, new cosmetics have been added:     - 31 Faces     - 28 Hats     - 15 Antennas     - 1 Emote: Bozo Boogie     - A few styles to older cosmetics Additions and Improvements to Custom Robonov:     -Added Torso Cosmetics!     - Added Player Presets, to save up to 6 of your Robonovs instead of only one. You can rename the presets too.     - Added Pre-made Cosmetic Combos, to fulfill your cosplaying needs     - Added a Search Bar     - Redesigned & Remade the UI buttons - Completely remade the Settings Menu UI. It's less of a headache now and way prettier than before. - Added a "Help" menu to the settings and main menu, to show useful info to the player. - Improved the Main Menu's UI and HOOT ETERNAL's Menu UI. For color & design consistency. - Improvements to the Candy Collector UI and Basketball UI. - Changed the "[E]" interact text to tell you what it'll do upon pressing. - Cleaned up some spaghetti code. - Added more loading screen tips. - Globally changed the Restart Chamber keybind to K - Default FOV has been increased from 75 to 80 - Photo Mode's Up/Down keybinds have been moved to Space/Ctrl - Photo Mode photos are now saved in their own folder called "tC_PhotoMode" inside the game's Data folder - Fire Particles (Cosmetics, environment, etc) have been improved.

HOOT ETERNAL CHANGES:

- Added a new class: The Apprentice     - This class has slow ammo regeneration, a small arsenal of powerful guns, and a shield you can throw on the ground to protect yourself! - Added a new Active Skill to the Agile class: OUTTA HERE!     - Quickly dash in the direction you're facing & moving towards.     - Works upwards and downwards. - Partially rewrote the Enemy AI, making it less janky, and fixed the following bugs:     - Fixed enemies "Shaking" when targetting the player     - Fixed enemy Stun not triggering sometimes     - Fixed enemies not looking at you when attacking - Improved the enemy animations - Remodeled the enemies, to give each of them a more distinct appearance - Damage Numbers are always visible now, even if they're inside a wall. - (Mostly) Fixed Bullet Holes spawning inside walls and/or flickering - Active Skills can now be activated with Mouse buttons Forward and Back (aka Mouse4 and Mouse5) - Nerfed enemies across the board     - Bombardier HP reduced by 20 (320 -> 300)     - Gunslinger HP reduced by 25 (150 -> 125)     - Minislinger HP reduced by 30 (90 -> 60)     - Swordsman HP reduced by 25 (200 -> 175)     - Miniswordsman HP reduced by 20 (120 -> 100)     - Miniswordsman maximum damage reduced by 1 (25 -> 24)


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